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From Classroom to Cinema -
The Journey of Two Students
Thursday, December 3, 2009
8:00-9:00 a.m.
River Center Theatre for the Performing Arts
Kevin Baillie and Ryan
Tudhope unwittingly began their film industry careers in a
small, Seattle public school classroom. It was there that,
thanks to the forward-thinking attitude and generosity of their
drafting teacher, they discovered and developed their love for
computer generated visual effects for movies. This passion,
along with their involvement in a school-to-career program with
Microsoft, earned them a spot in George Lucas Educational
Foundation's documentary Learn & Live. The ultimate
reward for their hard work: a job at Lucasfilm working on the
Star Wars Prequels straight out of high school! Now, many years
later, Kevin and Ryan are supervising projects at Disney's
latest performance capture venture, ImageMovers Digital, the
latest film being the upcoming release Disney's A Christmas
Carol.
Please join us
to hear their story recounted, and to get a glimpse into
the process of making some of the most state-of-the-art
computer imagery in the movie industry today.
Plus, Kevin &
Ryan will present an additional session on
Thursday, "The Anatomy of Computer Generated Film."
As Digital Effects supervisors at Rombert Zemekis'
ImageMovers Digital, they will walk you through the
creation of several scenes from recent blockbuster
films. They'll also briefly discuss the
off-the-shelf software used in the making of today's
biggest hit movies. These are tools which, when
integrated into your classrooms, may help you provide
your students with a jump start on their education for a
career in video game, television and feature film
production. Q&A session follows.
Additional Special Session
The Anatomy of Computer Generated Film
Thursday, December 3, 2009
10:30-11:20 a.m.
Ascension Room at the Sheraton
Our keynote speakers Ryan Tudhope and Kevin Baillie,
Digital Effects Supervisors at Robert Zemekis' ImageMovers Digital, will
walk you through the creation of several scenes from recent blockbuster
films. They'll also briefly discuss the off-the-shelf software used in
the making of today's biggest hit movies. These are tools which, when
integrated into your classroom, may help you provide your students with
a jump start on their education for a career in video game, television
and feature film production. Q&A session follows.
Sponsored by:
eInstruction
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